FPSMeter is a neutral monitoring tool designed to measure FPS on HLDS and SRCDS game servers. It helps assess the true performance quality of game servers.
This project was developed by eSport-CMS & GameServer-Hub, based on an original idea created in 2009 by "BehaartesEtwas" — fpsmeter.org.
FPSMeter queries servers every 5 seconds using the RCON stats
command, collecting accurate performance data. Results are then displayed using clear, interactive charts.
Works with all games based on the GoldSource engine (HLDS / Half-Life 1) and the Source engine (SRCDS / Half-Life 2). Examples include: Counter-Strike 1.6, Day of Defeat, Counter-Strike: Source, and more.
The original concept of FPSMeter was created in 2009. Today, this modernized version by eSport-CMS and GameServer-Hub honors that work by making it accessible, reliable, and open-source.
Whether you’re a hosting provider, a demanding gamer, or a server administrator, FPSMeter helps you evaluate the stability and performance of your gaming infrastructure.